


Successfully navigating those platforms revealed yet another glowing crystalline bit to hit, and so on, until I ran into a dead end that seemingly was impassable in the demo.

In one instance, attacking a mysterious glowing, purple crystalline light caused a new set of platforms and walls to appear. More than once I cleared a couple obstacles, jumping through figurative hoops and literal environmental hazards, only to discover that the way I thought might be the one true path forward was blocked to me in this preview build – a hint that The Lost Crown will offer a myriad of pathways through its levels. "Yes, Prince of Persia: The Lost Crown is a departure."īut that's a small complaint given how satisfying running, jumping, sliding, and generally exploring the ways in which Sargon can impact or manipulate the world around him was.
